Monday, March 16, 2026

Dark Souls 1 Character Build: Neolithic Rogue

  It's time for another "Neolithic Character Build" for Dark Souls 1. To remind everyone reading this, I keep seeing "caveman builds" in Dark Souls Remastered challenge run builds, so I decided to create a "more realistic" based on real world neolithic societies.

Today I started with the thief class, as they started with our weapon of choice, the Bandit's Knife. And this is my SL125 Neolithic Rogue

Vitality 50

Attunement 11

Endurance 40

Strength 22(I actually had to use this as a dump stat to get up to SL125)

Dexterity 50

Resistance 10 

Intelligence 12

Faith 11

Power Within

Wander Set +9

Pyromancy Flame(Upgrading does not affect Power Within) 

Longbow +10 with poison arrows 

Heater Shield/Target Shield +10, depending on how easy you find parrying

 Bandit's Knife +15 (this is the only knife available that doesn't require true steel working. It could feasibly be bone, iron or obsidian)

Hornet Ring

Wolf Ring 

This is definitely a PVP focused build, as most bosses can't be parried, though they can be bled. And if I wasn't restricting myself to Neolithic standards, I could easily take some of the strength points for intelligence and another in attunement so I'd have access to the Magic Weapon spells.

 But that's it for this Neolithic build, and until next time, Stay Beautiful Freaks! 

 

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