Tuesday, July 2, 2019

Mobile Game Review: Galaxy Sky Shooting

In an age where smart phones are in nearly everyone's hands (and almost definitely in the hands of people under a certain age range), mobile games are big business; Konami, Capcom, Sega and Nintendo all have a mobile game division in their companies, and they were some of the biggest game developers in the 80s and 90s.

However, if you've been playing video games as long as I have (since 1989), mobile games have a bad reputation, and for good reason.  You see, mobile games have one major obstacle to sucking in people like myself; control. Touch screens lack the precision control that a keyboard, mouse or controller have, so certain types of games are difficult on mobile devices unless they offer Bluetooth controller support.

And that's where this new series comes in; I download a game, play it for at least a week, and let you know if they're worth your time.  I'll be judging on a few criteria; control, graphical fidelity, sound, and frequency of ads, if any, and fun factor. And then, I'll round it up to whether it's worth your time and money. And with that, welcome to Mobile Game Reviews.

Today's game is once again something I saw advertised in another game I play, Galaxy Sky Shooting. This game is a top down space shooter, pure and simple with very generous hit detection and multiple modes of play, including an endless mode, a boss fight mode, and a campaign with 210 (as of writing this) levels.

Control: Galaxy Sky Shooting is in a genre that requires precision to dodge fire and hit enemies, but thankfully, it is very generous with hit boxes. No matter how wide the ship is, only the middle section where the cockpit would be is the hitbox for you.  So, as long as you keep that section out of fire, you're good. And since the weapons autofire, all you need to do is concentrate on dodging and lining up your shots.

Graphical Fidelity: Galaxy Sky Shooting is a modern game.  All the sprites are modern looking and the background is what looks like a modern picture of satellite view of the universe.  All the sprites look good, and the text is large and easy to read.

Sound: Galaxy Sky Shooting has modern sound.  The music is modern, the sounds are modern, and the voice that you get when a boss battle is about to start sounds clear and crisp.

Ads: Unfortunately, the ad policy is extremely obtrusive; you get static ads at results screens, and the occasional ad after a win or loss that get more frequent the longer you play.  They also give you the opportunity to use ads to double your coins, which are used for upgrades and new ships from the market, and viewable ads for other things. Thankfully, if you play enough rounds, they ask "do you like the ads?" and when you say no, they offer one more viewable ad, or a microtransaction, to remove the ads for the rest of the day.  They also offer a transaction to remove ads personally.

Fun Factor: Galaxy Sky Shooting is in a genre that is mindless fun, and when you combine good control and reasonable hit boxes, a game like Galaxy Sky Shooting can be a blast. It's great for a short round or two while on the bus or train, and it's also good for "Oh, one more round" gameplay when you're on your own.

Final Analysis: This game would be perfect if it wasn't for the ad policy.  Space shooters are a perfect fit for mobile devices because they make full use of what mobile devices have to offer.  If you want to toss a couple bucks their way to remove ads permanently, that's up to you, but otherwise, it's a great free mobile experience that you don't want to miss out on.

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